BIOGRAPHY
Alice Bucknell is a Los Angeles-based artist, writer and educator based whose work explores the affective dimensions of video games as interfaces for understanding complex systems, relationships, and forms of knowledge. Bucknell is interested in the limits of scientific knowledge and systems thinking, the weird possibilities of play, and the ecological dimensions of games that can dissolve binaries like humans vs environment, natural vs synthetic intelligence, and self vs world. Bucknell has recently been included in exhibitions at Centre Pompidou (FR), Kunsthalle Praha (CH), and the National Taiwan Museum of Fine Arts, amongst others. She was a 2025 Creative Capital Awardee and a 2026 Resident at La Becque in Switzerland and is an inaugural Fellow of the Serpentine Arts Technologies Future Art Ecosystems R&D Fellowship. Bucknell is the fall quarter visiting professor in The California Studio: Manetti Shrem Artist Residencies.
COURSES TAUGHT
Alice Bucknell will teach in the Maria Manetti Shrem Art Studio Program during fall quarter 2026. She will teach ART 113, "Ways of Worlding," an advanced undergraduate course that introduces multiple narrative and aesthetic strategies for making worlds by engaging with IRL field sites, archival research, and human-machine collaborations. The class meets on Tuesday and Thursday from 4 - 7 p.m.
PUBLIC LECTURE
Bucknell will give a public lecture on Thursday, October 1 from 5:30 to 7 p.m. in Cruess Hall.
Banner photo credit: Alice Bucknell, Earth Engine, video game, 2026. Image courtesy the artist